#include "lugre_prefix.h"#include "lugre_meshbuffer.h"#include <Ogre.h>#include <map>#include <string>#include "lugre_meshshape.h"

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Namespaces | |
| namespace | Lugre |
Defines | |
| #define | DEBUG_MESHBUFFER 0 |
Functions | |
| void | Lugre::PrintLuaStackTrace () |
| defined in scripting.cpp | |
| cBufferedMesh * | Lugre::GetBufferedMesh (const char *szMeshName) |
| get buffer from ram, loads mesh if neccessary | |
Variables | |
| std::map< std::string, cBufferedMesh * > | Lugre::gBufferedMeshCache |
| bool | Lugre::gMeshBuffer_PrintStacktraceOnLoad = false |
| #define DEBUG_MESHBUFFER 0 |
Definition at line 11 of file lugre_meshbuffer.cpp.
Referenced by Lugre::cBufferedMesh::SetFromMesh(), Lugre::cBufferedSubMesh::SetFromSubMesh(), and Lugre::cBufferedVertexData::SetFromVertexData().
1.5.6