#include "lugre_prefix.h"#include "lugre_meshshape.h"#include <Ogre.h>#include <assert.h>

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Namespaces | |
| namespace | Lugre |
Functions | |
| void | Lugre::UnloadMeshShape (const char *szMeshName) |
| bool | Lugre::IntersectRayTriangle (const Vector3 &ray_origin, const Vector3 &ray_dir, const Vector3 &a, const Vector3 &b, const Vector3 &c, float *pfHitDist, float *pfABC) |
Variables | |
| std::map< std::string, MeshShape * > | Lugre::gMeshShapeCache |
1.5.6