lugre_transform_mesh.cpp File Reference

#include "lugre_prefix.h"
#include <Ogre.h>

Include dependency graph for lugre_transform_mesh.cpp:

Go to the source code of this file.

Functions

void TransformSubMeshTexCoords (Ogre::SubMesh &pSubMesh, const float u0, const float v0, const float u1, const float v1)
void TransformMesh (Ogre::Mesh *pMesh, const Ogre::Vector3 &vMove, const Ogre::Vector3 &vScale, const Ogre::Quaternion &qRot)
 code is based on OgreOpCode MeshCollisionShape::convertMeshData
void MeshReadOutExactBounds (Ogre::Mesh *pMesh, Ogre::Vector3 &vMin, Ogre::Vector3 &vMax)
 code is based on OgreOpCode MeshCollisionShape::convertMeshData


Function Documentation

void MeshReadOutExactBounds ( Ogre::Mesh *  pMesh,
Ogre::Vector3 &  vMin,
Ogre::Vector3 &  vMax 
)

code is based on OgreOpCode MeshCollisionShape::convertMeshData

see my_lugre_transform_mesh.cpp

Definition at line 116 of file lugre_transform_mesh.cpp.

Referenced by l_MeshReadOutExactBounds().

void TransformMesh ( Ogre::Mesh *  pMesh,
const Ogre::Vector3 &  vMove,
const Ogre::Vector3 &  vScale,
const Ogre::Quaternion &  qRot 
)

code is based on OgreOpCode MeshCollisionShape::convertMeshData

see my_lugre_transform_mesh.cpp

Definition at line 39 of file lugre_transform_mesh.cpp.

Referenced by l_TransformMesh().

void TransformSubMeshTexCoords ( Ogre::SubMesh &  pSubMesh,
const float  u0,
const float  v0,
const float  u1,
const float  v1 
)

Definition at line 6 of file lugre_transform_mesh.cpp.

References Lugre::mymax(), and Lugre::mymin().

Referenced by l_TransformSubMeshTexCoords().


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