#include "lugre_prefix.h"#include <Ogre.h>

Go to the source code of this file.
Functions | |
| void | TransformSubMeshTexCoords (Ogre::SubMesh &pSubMesh, const float u0, const float v0, const float u1, const float v1) |
| void | TransformMesh (Ogre::Mesh *pMesh, const Ogre::Vector3 &vMove, const Ogre::Vector3 &vScale, const Ogre::Quaternion &qRot) |
| code is based on OgreOpCode MeshCollisionShape::convertMeshData | |
| void | MeshReadOutExactBounds (Ogre::Mesh *pMesh, Ogre::Vector3 &vMin, Ogre::Vector3 &vMax) |
| code is based on OgreOpCode MeshCollisionShape::convertMeshData | |
| void MeshReadOutExactBounds | ( | Ogre::Mesh * | pMesh, | |
| Ogre::Vector3 & | vMin, | |||
| Ogre::Vector3 & | vMax | |||
| ) |
code is based on OgreOpCode MeshCollisionShape::convertMeshData
see my_lugre_transform_mesh.cpp
Definition at line 116 of file lugre_transform_mesh.cpp.
Referenced by l_MeshReadOutExactBounds().
| void TransformMesh | ( | Ogre::Mesh * | pMesh, | |
| const Ogre::Vector3 & | vMove, | |||
| const Ogre::Vector3 & | vScale, | |||
| const Ogre::Quaternion & | qRot | |||
| ) |
code is based on OgreOpCode MeshCollisionShape::convertMeshData
see my_lugre_transform_mesh.cpp
Definition at line 39 of file lugre_transform_mesh.cpp.
Referenced by l_TransformMesh().
| void TransformSubMeshTexCoords | ( | Ogre::SubMesh & | pSubMesh, | |
| const float | u0, | |||
| const float | v0, | |||
| const float | u1, | |||
| const float | v1 | |||
| ) |
Definition at line 6 of file lugre_transform_mesh.cpp.
References Lugre::mymax(), and Lugre::mymin().
Referenced by l_TransformSubMeshTexCoords().
1.5.6