cRenderManager2D_L Class Reference

List of all members.

Public Member Functions

mixed Destroy (...)
mixed SetRenderEvenIfOverlaysDisabled (...)
mixed CastToRenderGroup2D (...)

Static Public Member Functions

static mixed CreateRenderManager2D (...)


Detailed Description

Definition at line 1227 of file lua_pseudo_code.cpp.


Member Function Documentation

static mixed cRenderManager2D_L::CreateRenderManager2D (   ...  )  [inline, static]

static methods exported to lua creates a new queue and returns the root group iQueueGroupID : ogre queue groupid for lua : renderGroup2D CreateRenderManager2D (sSceneMgrName,iQueueGroupID)

Definition at line 1233 of file lua_pseudo_code.cpp.

mixed cRenderManager2D_L::Destroy (   ...  )  [inline]

object methods exported to lua for lua : void Destroy ()

Definition at line 1237 of file lua_pseudo_code.cpp.

mixed cRenderManager2D_L::SetRenderEvenIfOverlaysDisabled (   ...  )  [inline]

if this is true then this gets rendered even if overlays are disabled for lua : void SetRenderEvenIfOverlaysDisabled (bool)

Definition at line 1241 of file lua_pseudo_code.cpp.

mixed cRenderManager2D_L::CastToRenderGroup2D (   ...  )  [inline]

spritelist is derived from rendergroup2d in c++, but the luabind code doesn't transport this relationship to lua, so use this to explicitly cast cache result if possible for better performance for lua : renderGroup2D CastToRenderGroup2D ()

Definition at line 1246 of file lua_pseudo_code.cpp.


The documentation for this class was generated from the following file:

Generated on Wed Feb 8 06:00:25 2012 for lua by  doxygen 1.5.6