Difference between revisions of "CellShadingNotes"
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* http://www.ogre3d.org/wiki/index.php/CodeSnippits#Shaders | * http://www.ogre3d.org/wiki/index.php/CodeSnippits#Shaders | ||
* http://ghoulsblade.schattenkind.net/wiki/index.php/Techlinks | * http://ghoulsblade.schattenkind.net/wiki/index.php/Techlinks | ||
+ | * http://developer.nvidia.com/object/fx_composer_home.html#2 |
Revision as of 14:35, 6 September 2007
a few notes about cellshading experiments.
discussion in our forum : http://freegamer.schattenkind.net/index.php?t=msg&th=209
- cel shading effect in gtkradiant 1.5.0 for warsow, q2 map script ?
- description in wikipedia : http://en.wikipedia.org/wiki/Cel-shaded_animation
- nehe opengl celshading tutorial : http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=37
- article on gamedev.net : http://www.gamedev.net/reference/programming/features/celshading/
other stuff about shaders
- nehe glsl tutorial (not specifically celshading) : http://nehe.gamedev.net/data/articles/article.asp?article=21
- there might be some samples in http://www.ogre3d.org/docs/manual/manual_toc.html
- http://frustum.org/3d/
- http://esprit.campus.luth.se/~humus/3D/
- http://www.ogre3d.org/wiki/index.php/CodeSnippits#Shaders
- http://ghoulsblade.schattenkind.net/wiki/index.php/Techlinks
- http://developer.nvidia.com/object/fx_composer_home.html#2