Difference between revisions of "Main Page"

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SFZ is still early in development (pre-alpha, planning/experimentation).<br>
 
SFZ is still early in development (pre-alpha, planning/experimentation).<br>
 
The code is released under [http://www.gnu.org/licenses/gpl.html GPL v3 or later], the content is under liberal licenses, see readme for details<br>
 
The code is released under [http://www.gnu.org/licenses/gpl.html GPL v3 or later], the content is under liberal licenses, see readme for details<br>
We use the [http://ogre3d.org/ Ogre3D] engine and the [http://www.lua.org/ Lua] scripting language,<br>
+
We use the [http://ogre3d.org/ Ogre3D] engine, the [http://www.lua.org/ Lua] scripting language, an our [http://lugre.sf.net lugre] library.<br>
the core code is written in c++.<br>
+
The core code is written in c++.<br>
 
* [[DevBlog]]
 
* [[DevBlog]]
 
* [[Roadmap]]
 
* [[Roadmap]]

Revision as of 19:38, 19 September 2007

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Info

StressFreeZone is an open-source space-game for Linux and Windows,
focused on coop (non-massive)-multiplayer and intuitive gameplay,
that is fun to play in short bursts, e.g. on LAN parties.

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Status

SFZ is still early in development (pre-alpha, planning/experimentation).
The code is released under GPL v3 or later, the content is under liberal licenses, see readme for details
We use the Ogre3D engine, the Lua scripting language, an our lugre library.
The core code is written in c++.

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Features

  • space combat
  • launching fighters from capship
  • exit ship in space-suit
  • walking around inside spaceships, interior decoration
  • lego-like ship-editor
  • (planned) trading, exploration, missions and campaigns
Sfz 20070704234311 804.png

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