Difference between revisions of "DevBlog"

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(SFZ 0.1)
(SFZ 0.2)
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worked a bit on explosions and shots...
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<gallery>
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Revision as of 17:52, 11 April 2006

SFZ 0.2

The first screenshots of V0.2, asteroids (can be destroyed / big ones split) "beam" primitive for something-like-billboard-line like bullets non-animated sample explosion damage instead of instant kill totally dumb ai-ships (just constantly firing and flying towards player) no fancy graphics yet, but at least there is more on screen

worked a bit on explosions and shots...

SFZ 0.1

The first screenshots of V0.1