Difference between revisions of "DevBlog"
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Ghoulsblade (Talk | contribs) (→SFZ 0.2) |
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=== SFZ 0.2 === | === SFZ 0.2 === | ||
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+ | hud stuff, target indicators and such | ||
+ | <gallery> | ||
+ | Image:S03_01.jpg | ||
+ | Image:S03_02.jpg | ||
+ | Image:S03_03.jpg | ||
+ | Image:S03_04.jpg | ||
+ | Image:S03_05.jpg | ||
+ | </gallery> | ||
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+ | worked a bit on explosions... | ||
+ | <gallery> | ||
+ | Image:S02_21.jpg | ||
+ | Image:S02_22.jpg | ||
+ | Image:S02_23.jpg | ||
+ | Image:S02_24.jpg | ||
+ | Image:S02_25.jpg | ||
+ | </gallery> | ||
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The first screenshots of V0.2, | The first screenshots of V0.2, | ||
asteroids (can be destroyed / big ones split) | asteroids (can be destroyed / big ones split) | ||
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Image:screens02_09.png | Image:screens02_09.png | ||
Image:screens02_10.png | Image:screens02_10.png | ||
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</gallery> | </gallery> | ||
Revision as of 02:17, 17 April 2006
SFZ 0.2
hud stuff, target indicators and such
worked a bit on explosions...
The first screenshots of V0.2, asteroids (can be destroyed / big ones split) "beam" primitive for something-like-billboard-line like bullets non-animated sample explosion damage instead of instant kill totally dumb ai-ships (just constantly firing and flying towards player) no fancy graphics yet, but at least there is more on screen
SFZ 0.1
The first screenshots of V0.1