Difference between revisions of "DevBlog"

From SfzWiki
Jump to: navigation, search
(SFZ 0.2)
(SFZ 0.2)
Line 1: Line 1:
  
  
=== SFZ 0.2 ===
+
=== SFZ 0.3 ===
 +
 
 +
a radar (lower right of crosshair) and a radial grid (big circles and lines to objects)
 +
<gallery>
 +
Sfz03_50.jpg
 +
Sfz03_51.jpg
 +
Sfz03_52.jpg
 +
</gallery>
  
 
we got stars, and speedlines
 
we got stars, and speedlines
Line 27: Line 34:
 
Image:S03_05.jpg
 
Image:S03_05.jpg
 
</gallery>
 
</gallery>
 +
 +
=== SFZ 0.2 ===
  
 
worked a bit on explosions...
 
worked a bit on explosions...

Revision as of 20:05, 5 June 2006


SFZ 0.3

a radar (lower right of crosshair) and a radial grid (big circles and lines to objects)

we got stars, and speedlines

funny stupid trails and shiptrails

hud stuff, target indicators and such

SFZ 0.2

worked a bit on explosions...

The first screenshots of V0.2, asteroids (can be destroyed / big ones split) "beam" primitive for something-like-billboard-line like bullets non-animated sample explosion damage instead of instant kill totally dumb ai-ships (just constantly firing and flying towards player) no fancy graphics yet, but at least there is more on screen

SFZ 0.1

The first screenshots of V0.1