Difference between revisions of "OldRoadmap2006"
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See also [[ToDoList]]<br> | See also [[ToDoList]]<br> | ||
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| − | WARNING : This list is subject to | + | WARNING : This list is subject to changes. |
==== sfz0.1 : first test flight ==== | ==== sfz0.1 : first test flight ==== | ||
| − | STATUS : | + | STATUS : not started |
* Gfx | * Gfx | ||
** sample-ship-model + skybox | ** sample-ship-model + skybox | ||
*Combat | *Combat | ||
| − | ** direct-hit-weapons (lasers) (instant kill at first) | + | ** direct-hit-weapons (lasers pulse/ray) (instant kill at first) |
* Networking | * Networking | ||
** player join | ** player join | ||
| Line 15: | Line 15: | ||
==== sfz0.2 : pvp-combat ==== | ==== sfz0.2 : pvp-combat ==== | ||
| − | STATUS : | + | STATUS : not started |
* Gfx | * Gfx | ||
| − | |||
** particle/ray-effects (for engine,combat,..) | ** particle/ray-effects (for engine,combat,..) | ||
* Combat | * Combat | ||
| − | |||
** armor/shield level | ** armor/shield level | ||
| − | |||
| − | |||
| − | |||
* HUD | * HUD | ||
** crosshair | ** crosshair | ||
| Line 32: | Line 27: | ||
==== sfz0.3 : pirates ==== | ==== sfz0.3 : pirates ==== | ||
| − | STATUS : | + | STATUS : not started |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
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* Autopilot | * Autopilot | ||
** approach, follow | ** approach, follow | ||
| Line 52: | Line 34: | ||
* AI-Ships | * AI-Ships | ||
** random attacks by pirates | ** random attacks by pirates | ||
| + | |||
| + | ==== sfz0.4 : autopilot, dumb npc ==== | ||
| + | STATUS : not started | ||
| + | |||
| + | * Autopilot | ||
| + | ** fly to pos, avoid crashing into planets (for ai) | ||
| + | * AI-Ships | ||
| + | ** dumb npc ships (tourists,traders,explorers,satelites) | ||
| + | * Stations | ||
| + | |||
| + | ==== sfz0.5 : docking,trading ==== | ||
| + | STATUS : not started | ||
| + | |||
| + | * Stations | ||
| + | ** dockable (autopilot) | ||
| + | ** equipment, ships | ||
| + | ** trade goods | ||
| + | * Trading | ||
| + | ** equipment, ships | ||
| + | ** list as in elite, with buy/sell button next to each element for trade goods... (shift,alt,ctrl-click modify amount) | ||
| + | |||
| + | ==== sfz0.6 : planets ==== | ||
| + | STATUS : not started | ||
| + | |||
| + | * Gfx | ||
| + | ** planets | ||
| + | * Planets | ||
| + | ** visible in system | ||
| + | ** dockable (autopilot) (meaning you can trade as with stations) | ||
| + | |||
| + | ==== sfz0.7 : interstellar travel ==== | ||
| + | STATUS : not started | ||
| + | |||
| + | * Map | ||
| + | ** Galaxy-Map | ||
| + | * Interstellar Travel | ||
| + | ** LaGrange Points | ||
Revision as of 20:58, 14 February 2006
See also ToDoList
WARNING : This list is subject to changes.
Contents
sfz0.1 : first test flight
STATUS : not started
- Gfx
- sample-ship-model + skybox
- Combat
- direct-hit-weapons (lasers pulse/ray) (instant kill at first)
- Networking
- player join
- position/velocity resync
sfz0.2 : pvp-combat
STATUS : not started
- Gfx
- particle/ray-effects (for engine,combat,..)
- Combat
- armor/shield level
- HUD
- crosshair
- "radar"=scanner
- shield/armor-level
sfz0.3 : pirates
STATUS : not started
- Autopilot
- approach, follow
- attack swings (for ai, as in starwolves)
- AI-Ships
- random attacks by pirates
sfz0.4 : autopilot, dumb npc
STATUS : not started
- Autopilot
- fly to pos, avoid crashing into planets (for ai)
- AI-Ships
- dumb npc ships (tourists,traders,explorers,satelites)
- Stations
sfz0.5 : docking,trading
STATUS : not started
- Stations
- dockable (autopilot)
- equipment, ships
- trade goods
- Trading
- equipment, ships
- list as in elite, with buy/sell button next to each element for trade goods... (shift,alt,ctrl-click modify amount)
sfz0.6 : planets
STATUS : not started
- Gfx
- planets
- Planets
- visible in system
- dockable (autopilot) (meaning you can trade as with stations)
sfz0.7 : interstellar travel
STATUS : not started
- Map
- Galaxy-Map
- Interstellar Travel
- LaGrange Points