Difference between revisions of "Development"
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* [[Developer Guidelines]] | * [[Developer Guidelines]] | ||
* [[Notes]] | * [[Notes]] | ||
+ | * [https://sourceforge.net/projects/sfz sourceforge projekt page] | ||
== contribution == | == contribution == | ||
'''SFZ''' is an opensource project and you are welcome to contribute if you like | '''SFZ''' is an opensource project and you are welcome to contribute if you like | ||
− | to get involved, | + | to get involved please join our development-mailinglist , drop by in our irc channel : irc://zwischenwelt.org:7777/sfz , or contact someone from [[Team]] directly |
=== mailinglist === | === mailinglist === |
Revision as of 12:03, 15 June 2007
Introduction
- Game-logic is entirely scripted in Lua, so SFZ is highly flexible and the need to recompile is rare
- The Ogre3D engine provides a solid foundation for hardware acceleration and graphical effects
- An abstract interface to sound allows the use of FMod or OpenAL and supports MP3 and OGG
- To ensure the longterm health of the project, we keep the code as modular and capsuled as possible
- (TODO:) An Auto-Updater simplifies updating and can handle conflicts with local changes reasonably (svn based)
Organisation
contribution
SFZ is an opensource project and you are welcome to contribute if you like
to get involved please join our development-mailinglist , drop by in our irc channel : irc://zwischenwelt.org:7777/sfz , or contact someone from Team directly
mailinglist
- sfz-development@lists.sourceforge.net subscription (discussions)
- (sfz-commit@lists.sourceforge.net) subscription (commit notifications, high volume)
Developer Documentation
- building from source
- SourceCode Overview
- c++ api docs (doxygen)
- trac for viewing svn logs
- Links (content creation, programming, technical articles, interesting stuff ....)