HowToAddShips
From SfzWiki
- use the shipeditor to create a ship and save it,
- edit data/plugins/common.objecttypes.lua
- copy and adjust (change the first paramer, this is the typename) a line like
RegisterObjectType("stuff/customship/firefly", "stuff/customship", {ingame_name="firefly", gfx_shipfile="firefly.lua", hitrad=10, bHasHangar=true,hp=500, shield_max=500, cargo_max=1000, weapons={["weapontype/laser/red"]=1} })
- choose your ship after starting the game
- if you want to add trails and particles, you need to define them in the
RegisterObjectType("stuff/customship/firefly",...
- you can easily get the "engine" positions by point with the mouse at the desired part and press c (center)
- know you can read the position of the block in the console and add it to the ship definition