Difference between revisions of "Main Page"

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focused on coop (non-massive)-multiplayer and intuitive gameplay,<br>
 
focused on coop (non-massive)-multiplayer and intuitive gameplay,<br>
 
that is fun to play in short bursts, e.g. on LAN parties.<br>
 
that is fun to play in short bursts, e.g. on LAN parties.<br>
 
+
* [[Screenshots]]
It is targeted at playing with a few friends in a LAN or over internet.<br>
+
The code is available under GPL, the content will probably be creative-commons attribution share-alike.<br>
+
We use the Ogre3D engine and the Lua scripting language.<br>
+
  
 
=== development status ===
 
=== development status ===
  
 
SFZ is currently in development (pre-alpha, planning).<br>
 
SFZ is currently in development (pre-alpha, planning).<br>
 
+
The code is available under GPL, the content will probably be creative-commons attribution share-alike.<br>
* [[Screenshots]]
+
We use the Ogre3D engine and the Lua scripting language.<br>
 
* [[DevBlog]]
 
* [[DevBlog]]
 +
* [[Roadmap]]
  
 
=== features ===
 
=== features ===
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* [latest stable source]
 
* [latest stable source]
 
* [nightly tar-ball]
 
* [nightly tar-ball]
* svn co svn://zwischenwelt.org/sfz/sfz/trunk
 
* [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/browser/sfz/trunk Browse SVN]
 
* [[installation]]
 
* [[building from source]]
 
  
 
=== further infos ===
 
=== further infos ===
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* todo : bug/issue tracker
 
* todo : bug/issue tracker
 
* todo : irc-channel
 
* todo : irc-channel
* [http://sfz.schattenkind.net/forum/ Forum] (currently unused)
+
* [http://sfz.schattenkind.net/api/ api doc]
* [http://sfz.schattenkind.net/api/ api documentation] (doxygen)
+
* [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/ Browse svn changelog]
* [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/ Trac] (browse svn changelog)
+
* svn co svn://zwischenwelt.org/sfz/sfz/trunk
 +
* [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/browser/sfz/trunk Browse SVN]
 
* [[Contact]]
 
* [[Contact]]
 
* [[ToDoList]]
 
* [[ToDoList]]
* [[Roadmap]]
 
 
* [[Developer Guidelines]]
 
* [[Developer Guidelines]]
 
* [[User Manual]]
 
* [[User Manual]]
 +
* [[installation]]
 +
* [[building from source]]
  
  
* [[Ideas/Notes]]
 
* [[ShipEditor]] (obsolete notes)
 
* [[SDL_net]] (unused)
 
* [[HowtoServerSpawnsAstroid|How the Server Spawns an Astroid]] (obsolete)
 
* [[Game mechanics]]
 
* [[Reviews]] (of other games and tools)
 
* [[ArtFromRay]]
 
  
 
__NOTOC__
 
__NOTOC__

Revision as of 22:40, 29 May 2007

StressFreeZone is an open-source space-game for Linux and Windows,
focused on coop (non-massive)-multiplayer and intuitive gameplay,
that is fun to play in short bursts, e.g. on LAN parties.

development status

SFZ is currently in development (pre-alpha, planning).
The code is available under GPL, the content will probably be creative-commons attribution share-alike.
We use the Ogre3D engine and the Lua scripting language.

features

  • (planned) defending a space station
  • (planned) enemies arriving in waves
  • (planned) buying/salvaging equipment and ships between waves
  • (planned) ship-editor (intuitive, lego-like)
  • (planned) cooperatively operating different parts of capital ships (turrets, launched ai-fighters..)

download

further infos