Difference between revisions of "Main Page"
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Ghoulsblade (Talk | contribs) (→further infos) |
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=== download === | === download === | ||
− | * http://zwischenwelt.org/~hagish/sfz/sfz.win.zip binary | + | * [http://zwischenwelt.org/~hagish/sfz/sfz.win.zip win32-binary] |
− | * | + | * [latest stable source] |
− | * | + | * [nightly tar-ball] |
− | * | + | * svn co svn://zwischenwelt.org/sfz/sfz/trunk |
* [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/browser/sfz/trunk Browse SVN] | * [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/browser/sfz/trunk Browse SVN] | ||
− | * [[installation]] | + | * [[installation]] |
− | * [[building from source]] | + | * [[building from source]] |
=== further infos === | === further infos === |
Revision as of 22:36, 29 May 2007
StressFreeZone is an open-source space-game for Linux and Windows,
focused on coop (non-massive)-multiplayer and intuitive gameplay,
that is fun to play in short bursts, e.g. on LAN parties.
It is targeted at playing with a few friends in a LAN or over internet.
The code is available under GPL, the content will probably be creative-commons attribution share-alike.
We use the Ogre3D engine and the Lua scripting language.
development status
SFZ is currently in development (pre-alpha, planning).
features
- (planned) defending a space station
- (planned) enemies arriving in waves
- (planned) buying/salvaging equipment and ships between waves
- (planned) ship-editor (intuitive, lego-like)
- (planned) cooperatively operating different parts of capital ships (turrets, launched ai-fighters..)
download
- win32-binary
- [latest stable source]
- [nightly tar-ball]
- svn co svn://zwischenwelt.org/sfz/sfz/trunk
- Browse SVN
- installation
- building from source
further infos
- todo : sourceforge projekt link
- todo : mailing lists
- todo : bug/issue tracker
- todo : irc-channel
- Forum (currently unused)
- api documentation (doxygen)
- Trac (browse svn changelog)
- Contact
- ToDoList
- Roadmap
- Developer Guidelines
- User Manual
- Ideas/Notes
- ShipEditor (obsolete notes)
- SDL_net (unused)
- How the Server Spawns an Astroid (obsolete)
- Game mechanics
- Reviews (of other games and tools)
- ArtFromRay