Difference between revisions of "Main Page"
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focused on coop (non-massive)-multiplayer and intuitive gameplay,<br> | focused on coop (non-massive)-multiplayer and intuitive gameplay,<br> | ||
that is fun to play in short bursts, e.g. on LAN parties.<br> | that is fun to play in short bursts, e.g. on LAN parties.<br> | ||
− | + | * [[Screenshots]] | |
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=== development status === | === development status === | ||
SFZ is currently in development (pre-alpha, planning).<br> | SFZ is currently in development (pre-alpha, planning).<br> | ||
− | + | The code is available under GPL, the content will probably be creative-commons attribution share-alike.<br> | |
− | + | We use the Ogre3D engine and the Lua scripting language.<br> | |
* [[DevBlog]] | * [[DevBlog]] | ||
+ | * [[Roadmap]] | ||
=== features === | === features === | ||
Line 27: | Line 25: | ||
* [latest stable source] | * [latest stable source] | ||
* [nightly tar-ball] | * [nightly tar-ball] | ||
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=== further infos === | === further infos === | ||
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* todo : bug/issue tracker | * todo : bug/issue tracker | ||
* todo : irc-channel | * todo : irc-channel | ||
− | * [http://sfz.schattenkind.net/ | + | * [http://sfz.schattenkind.net/api/ api doc] |
− | * [http:// | + | * [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/ Browse svn changelog] |
− | * [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/ | + | * svn co svn://zwischenwelt.org/sfz/sfz/trunk |
+ | * [http://zwischenwelt.org/cgi-bin/trac.cgi/sfz/browser/sfz/trunk Browse SVN] | ||
* [[Contact]] | * [[Contact]] | ||
* [[ToDoList]] | * [[ToDoList]] | ||
− | |||
* [[Developer Guidelines]] | * [[Developer Guidelines]] | ||
* [[User Manual]] | * [[User Manual]] | ||
+ | * [[installation]] | ||
+ | * [[building from source]] | ||
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__NOTOC__ | __NOTOC__ |
Revision as of 22:40, 29 May 2007
StressFreeZone is an open-source space-game for Linux and Windows,
focused on coop (non-massive)-multiplayer and intuitive gameplay,
that is fun to play in short bursts, e.g. on LAN parties.
development status
SFZ is currently in development (pre-alpha, planning).
The code is available under GPL, the content will probably be creative-commons attribution share-alike.
We use the Ogre3D engine and the Lua scripting language.
features
- (planned) defending a space station
- (planned) enemies arriving in waves
- (planned) buying/salvaging equipment and ships between waves
- (planned) ship-editor (intuitive, lego-like)
- (planned) cooperatively operating different parts of capital ships (turrets, launched ai-fighters..)
download
- win32-binary
- [latest stable source]
- [nightly tar-ball]
further infos
- todo : sourceforge projekt link
- todo : mailing lists
- todo : bug/issue tracker
- todo : irc-channel
- api doc
- Browse svn changelog
- svn co svn://zwischenwelt.org/sfz/sfz/trunk
- Browse SVN
- Contact
- ToDoList
- Developer Guidelines
- User Manual
- installation
- building from source